Project Realisation & Production (Formative)
Revisit to the previous 'Discord's Date Dash' Project Journal(s): PHASE 1: Project Research and Pitching Project Prototyping & Development (Formative) PHASE 2: Project Prototyping & Development / / / (Last updated in Week 10) / / / Technical Development After completing the high-fidelity prototype for my project in Figma in the previous phase, I transitioned to Unity to begin the coding and interactive development phase. The decision to switch to Unity was primarily driven by the need to manage complex character dialogues effectively. For this purpose, I am using the Fungus Framework, which simplifies the creation of branching narratives and dialogue systems. This framework aligns perfectly with my project plan, allowing me to focus more on the narrative and character interactions without getting dragged down by complex coding for dialogue sequences. # Exporting Assets I started exporting visual assets from Figma and integrating them into Unity. This includes UI com...